With EQ2 my main problem is that they left all the regular subscription servers running as normal, they are completely separate from F2P. Right now F2P is just one new server. F2P replaced the trial as well, all new players will go there, no reason not to really. So the standard servers will stop getting new players.
Bronze and Silver are the only non-recurring membership types. Gold is $15 a month and Plat $200, so the same price or more than just playing on the regular subscriptions servers, which are still running. The subs are also separate, paying for one does not give you access or benefits in the the other. If you buy the latest expansion in live you do not have access to that expansion in F2P, you need to buy it twice to play it on both, even though it’s the same account.
At launch of F2P only 6 of the 24 classes where available for Bronze/Silver accounts. To play the others you had to pay the same $15 a month as live servers. As soon as you stopped paying that and went back to Bronze/Silver you lost access to those characters.Thankfully they fixed this by allowing you to pay a one time fee to unlock a specific class. This was a deal-breaker for many, and rightfully so, it did not make sense.
The problems extended much, much further as well. I could go on and on about how many things just do not make sense with their implementation.